Tohnkh

Tohnkh, full name Tohnkh Rasryhhn Fhelmop Blhistin Wrewhor Scheppihn, is a young Forest Gnome Druid that is Captain of the Weastern Pirates. Inquisitive and playful, Tohnkh inspires his friends and crew to great heights with his grounded view of the world.

Tohnkh makes it his job to befriend as many people as he can, and is a jolly captain to the Weastern Pirates, serving as the crew's personification of freedom. Tohnkh's insatiable thirst for adventure makes him the deciding factor in the crews' decision making, additionally, because of this adventurous nature, he tends to avoid taking 'the easy way out' at times, opting in for more 'interesting' and 'dramatic' decisions.

History
When Tohnkh was 19 years old a (hill) giant came through his gnome village and killed his whole family and his tribe was scattered. He wandered the forest and befriended a variety of animals through his vagrant life. He chose to never make a house because being fixed in one spot made him nervous about potential invasion. Eventually, he wandered into a group of wood elves who were also a circus troop. The leader of the troop was an elf named Naivara Amakiir, who was also a druid as well as a, as he put it, "circus scientist."

This circus included a variety of animals but they seemed to be contained willingly. This made Tohnkh want to traverse with this group for a while, but he was uncertain if he was fully committed to them. He quickly became friends with the leader of the troop. There was so much for Tohnkh to learn from Naivara, who had many well documented notes about all the animals the group had had, their preferred environments, behaviors and much more. Tohnkh began to learn how to become a druid from Naivara, but was never was interested in conducting his own science, he was only interested in learning what his mentor had discovered.

Eventually, Tohnkh found out that the people he had joined were also passionate activists about freeing animals held in captivity (some might call them environmental activists or environmental terrorists). Tohnkh had grown to value his freedom, the ability to wander wherever, above all else, so he felt a strong desire to help his new family with their goals. The way the circus recruited animals, he discovered, was they freed the animals and then transported them to either their home (if they remembered where that was) or what environment best suited them (if they had no home to return to). For the next several years, Tohnkh would help enslaved/captured animals to find their freedom, help them make a nice circus show, and then help them find a good home. All while trying to help Naivara understand these animals, however they wanted to be understood (Naivara would transform into them so that he could engage with them more fully).

One time, when the troop was out on a mission, Tohnkh found a portal in the middle of the woods. He wandered into the portal and fell unconscious shortly after, when he awoke, he was in a cage on a slaver ship. Tohnkh had walked into a planar portal and had been transported to the plane of Aigora.